Collision avoidance behaviours of young adult walkers: Influence of a virtual pedestrian's age-related appearance and gait profile
Abstract
Populating virtual words with realistic pedestrian behaviours is challenging but essential to ensure natural interactions with users. In pedestrian encounters, successful collision avoidance requires adapting speed and/or locomotor trajectory based on situational- and personal-characteristics. Personal characteristics such as the age of a pedestrian can easily be observed, but whether it affects avoidance behaviours is unknown. This is however an important question to ensure realism and variety of the simulations. The purpose of the current study was to examine the influence of a virtual pedestrian’s (VP) age-related appearance and gait profile on avoidance behaviours during a circumvention task. We expected that older adult (OA) gait characteristics and/or appearance would result in more cautious behaviours. Young adults (YA; n=17, 23.6 ± 2.7yrs) navigated a virtual street using a HMD. Individuals walked 8m towards a goal, while avoiding an approaching VP who would approach and steer towards the participant’s left, right, or continue straight, while exhibiting different age-related appearances and gait profiles: 1. YA appearance, YA gait; 2. OA appearance, OA gait; 3. OA appearance, YA gait; and 4. YA appearance, OA gait. Results indicate that clearance was larger when the appearance of VP resembled an OA, and when the VP walked like an OA compared to a YA. Larger clearance distances observed with OA characteristics may be due to societal norms associated with the principle of parental respect as well as a cautious strategy for any potential instability (wavering) in balance commonly observed in OA. This research sheds light on how age-related cues influence pedestrian interactions, with implications for the design of populated virtual environments.
Origin | Files produced by the author(s) |
---|